In Pokemon, there are dynamic, multifaceted storylines that cause the player to be genuinely excited for what will happen next, a feature that is severely lacking in the routine of Pocket Mortys. Pocket Mortys becomes very tedious very quickly. But when you get sent back to town after each dungeon, only to heal and go back to another, you might find that your enthusiasm may have been short-lived. When you explore your first dimension, you will enjoy catching new Mortys and fighting alien trainers. ![]() When you are placed in the Citadel of Ricks, the only town in the game, you will be excited to find the Healing Center, Salesman Rick Store and Day Care. While Pocket Mortys starts with a clever premise, the gameplay falls short of its Pokemon hype. ![]() However, instead of elemental types in Pokemon, Pocket Mortys has a simpler rock-paper-scissors system of checks and balances, where rock is super effective to scissors but not very effective to paper and paper is super effective to rock but not very effective to scissors. As in Pokemon, each move can correspond to an attack of varying power and type, or a status change either buffing your Morty or debuffing the opponent Morty. Battles run turn-based RPG style, with each Morty learning four moves. If you are familiar with Pokemon battles, then Morty battles need no further explanation. Administering these battles are, of course, the Ricks from other dimensions, as well as various aliens who are seemingly obsessed over Morty battles. Staying true to the show’s unconventional humor and exploitation of Morty, Morty battles are literal forced fights between the kind-hearted teenager against zany versions of himself from other dimensions. Through catching and training other Mortys from various dimensions, the end-all goal of the game is to collect enough badges from other Ricks to ultimately fight the Council of Ricks, reobtain your portal gun and demonstrate that you are worthy to battle with the Mortys. Together, you are sucked into a journey through the multiverse, exploring weird dimensions while fighting off aliens and other Ricks through the multiverse’s newest craze: Morty battles. Constantly at your side is Rick’s good-natured yet easily exploited teenage grandson Morty Smith. You play the game as Rick Sanchez, the uni-browed, nonsensical old scientist from Dimension C-137, who is the cause of many of the show’s mishap adventures. Meet Pocket Mortys, the love-child of old school Pokemon games and Adult Swim’s Rick and Morty. Actually, it's essential for anyone who just likes good games.If you’re anything like me, you love strategy RPGs and love-to-hate season finale cliffhangers. It's a must-have for fans of the Rick and Morty series, or of the Pokemon video games. Pocket Mortys is an outstanding RPG and a perfect example of what a 'free to play' game should be. As your Mortys engage in combat and earn experience, they level up and grow. Almost all of them have fun independent animations. Aside from the initial one (your beloved and pathetic hero), you can find alien Mortys, robot Mortys, cat Mortys, muscle Mortys, etc. ![]() Overall, there are more than 70 different Mortys. The gameplay is pretty intuitive: Rock-type Mortys are stronger against scissor-types, and these are stronger against paper-types, which in turn are strong against the rock-types. This means it's a turn-based system that lets you use different Mortys with different kinds of abilities. ![]() The combat system in Pocket Mortys is just like in Pokemon (they even look similar). Of course, to capture a Morty you first have to fight aginst it and weaken it. Here, you play Rick, who has to capture all the Mortys in different parallel universes. Pocket Mortys is a role-playing game that's obviously inspired by Pokemon.
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